﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Client.UI {
    public enum UIFormId : byte
    {
        /// <summary>
        /// 未定义
        /// </summary>
        Undefined = 0,
        
        /// <summary>
        /// 测试界面
        /// </summary>
        MainMenu = 1,
    }
}
